![]() It depends on what you want to do, and how. Of course, masters of C/C++ may not consider a tool like this to be a big deal, but it all depends. The learning process does not take very long. I have worked with people learning VB, and of course, they quickly discovered that certain games and apps, or prototyping, was much easier once they understood how MMF works. Its rather unique in the sense that it uses a grid-based eventing system with objects that can be dropped in and then "set". MMF is an alternative to the tools in its class = authoring. It is a commercial authoring tool that started life as a game creation tool called Klik & Play. Some of you are aware of it and its capabilities. The tool that I do research for is Mutlimedia Fusion. ![]() Reading questions and answers from a wide range of users about game creation who use different tools and create in various genres is extremely helpful when you are doing research. This forum has been very helpful to my work. This is my first post here, but I have been lurking for some time.
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